FAQ
Getting Started
Q: Do I need cryptocurrency to play?
A: You need a Solana wallet to connect and authenticate, but the game can be played without spending real money.
Q: Is there a tutorial?
A: Yes, new players have tutorial protection for levels 1-5 with reduced penalties and no PvP.
Q: Can I have multiple accounts?
A: Each wallet address creates one account. Multiple wallets = multiple accounts.
Q: When do I unlock harder missions?
A: Ash Wastes unlocks at Level 10. Smolder Rift unlocks at Level 18.
Q: Can I see locked missions before I unlock them?
A: Yes, all mission tiers are visible at the Mission Gate, but you cannot deploy on missions above your level requirement.
Missions
Q: How many missions can I run at once?
A: You can only have one active mission at a time.
Q: What happens if I miss the claim window?
A: The mission is marked "expired" but you can still claim it for 25% of normal rewards plus damage penalties.
Q: Does an expired mission auto-claim?
A: No, you must manually claim it even after expiration.
Q: Can I cancel a deployed mission?
A: No, once deployed you must wait for it to complete and claim it.
Q: What if I close the game during a mission?
A: Missions run on server time. You can close the game/browser and return later to claim.
Combat and Outcomes
Q: How does PvP work?
A: Random chance based on mission tier. System matches you against another real player on the same mission. Power levels determine winner.
Q: Can I avoid PvP?
A: No, it's a random encounter. Lower tier missions have lower PvP chance. Levels 1-5 have 0% PvP chance.
Q: What happens if I lose in PvP or fail a mission?
A: Your health drops to 0 and equipped items are set to 0 durability. You must revive at the Clinic, then repair your equipment (repairable from 0) at the Forge Bay.
Q: What happens if I win in PvP?
A: You receive 1.5x rewards (Scrap, XP, EMBER) but still take normal success penalties.
Q: Can I see who I fought against?
A: The outcome log shows opponent name and power level.
Equipment
Q: What happens if equipment hits 0 durability?
A: The item becomes unusable but can be repaired from 0 durability at the Forge Bay.
Q: Do I need to re-craft destroyed items?
A: No. Items at 0 durability can be repaired; re-crafting is not required.
Q: How much does repair cost?
A: Cost depends on item tier, rarity, and how much durability needs restoration.
Q: Should I repair at 50% durability or wait?
A: Repair costs are the same per point, but waiting risks destruction. Repair before critical missions.
Q: Can I sell equipment?
A: Not currently. Future updates may add salvage/selling features.
Progression
Q: How do I level up faster?
A: Complete higher tier missions consistently, win PvP encounters, and never miss claim windows.
Q: Do rewards increase as I level?
A: Yes, all rewards scale with level using the formula: 1 + ((Level - 1) × 0.05).
Q: What's the max level?
A: Level 20 is the main cap, but you can continue leveling above 20 with additional scaling.
Q: Does my level affect mission difficulty?
A: No, missions have fixed difficulty. Your power level from equipment affects success chance.
Economy
Q: What's the difference between Scrap and EMBER?
A: Scrap is common currency for crafting/repairs. EMBER is premium currency for special items.
Q: Can I convert Scrap to EMBER or vice versa?
A: Not currently implemented.
Q: How much EMBER can I earn per day?
A: It varies based on the network-share system. The daily pools are 150k (Cinders), 250k (Ash Wastes), 400k (Smolder Rift). Your share depends on how many players claim each mission. You always receive at least your base reward, but could earn significantly more during off-peak hours.
Q: Do I lose currency when I die?
A: No, currencies are safe. You only lose equipped items and need to pay for revival.
Health
Q: Does health regenerate over time?
A: No, you must visit the Clinic to heal or revive.
Q: Can I deploy missions at low health?
A: Yes, but lower health doesn't affect outcomes. Death only occurs from failed missions.
Q: How much does healing cost?
A: Cost varies based on how much health needs restoration.
Strategy
Q: What's the best mission to farm?
A: Cinders for safety and consistency, Ash Wastes for balanced rewards, Smolder Rift for maximum earnings.
Q: Should I save EMBER or spend it?
A: Save for meaningful upgrades. Founder's Edition items pay for themselves through increased future earnings.
Q: What's a good power level for each mission?
A: Cinders: 5+, Ash Wastes: 10+, Smolder Rift: 18+
Q: How do I increase power level?
A: Craft better equipment, upgrade items to higher levels, equip ammo consumables.
Technical
Q: Why can't I deploy a mission?
A: Common reasons: Already have active mission, health is 0 (need revival), or server error.
Q: The timer seems wrong, what happened?
A: Timers are server-side. Check your system time or refresh the page.
Q: Can I play on mobile?
A: The interface is responsive but wallet connection may be limited on mobile browsers.
Q: My transaction failed, did I lose resources?
A: Failed transactions don't deduct resources. Try again or check wallet balance.
Future Features
Q: Will there be more mission tiers?
A: Possible future expansion with additional content.
Q: Are clans/guilds planned?
A: Not currently announced.
Q: Will there be a marketplace?
A: Potential future feature for trading items between players.
Q: Can EMBER be withdrawn as tokens?
A: This depends on tokenomics implementation in future updates.
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